This is my most used deck as I am proud of the chaseless status and I don't have to take care when playing this deck as most of the cards are quite easily replaced.
There are always downside to each Spellfire deck or strategy and this is no exception. A mojor disadvantage is any cards that prevent allies to be played (eg net of entrapment(3rd #217)) or those that swith side of ally. Welcome any comments.
Realms (12)
1. Sword Coast (17 1st)
2. The Scarlet Brotherhood (135 1st)
3. Menzoberranzan (2 2nd)
4. Moonshae Isles (7 2nd)
5. Impiltur (19 2nd)
6. Narfell (24 3rd)
7. Dragonspear Castle (25 3rd)
8. Perrenland (126 3rd)
9. Hell Furnaces (AR89)
10. The Bipolar Triumvirate (UD4)
11. The tripolar Triumvirate (UD6)
12. The Forbidden City (RR2)
Holdings (3)
1. Fortifications (38 2nd)
2. Ancient Arms of Veluna (209 3rd)
3. The Tripolar Carvern (UD15)
Champions (10)
1. The Pereghost (48 1st)
2. Amarill (77 3rd)
3. Dr. Mordenheim (RV97)
4. Stone Giant (FR82)
5. Dragonbait (FR93)
6. Masara d’Will (PO27)
7. Crabman (PO53)
8. Living Wall (PO58)
9. Phoebus the Lizard Man (RR33)
10. Acererak the Eternal (RR38)
Magical Items (4)
1. Net of Entrapment (217 3rd)
2. Staff of Conjuring (105 3rd)
3. Helmet of Selnor (UD33)
4. Star Gem of Martek: Sapphire (RR75)
Psionic Power (1)
1. Complete Healing (PO67)
Allies (14)
1. Gladiators (257 1st)
2. Noble Djinni (84 3rd)
3. Intellect Devourer (86 3rd)
4. Kank Lancers (255 3rd)
5. Marillith Tanar’ri (AR52)
6. Thought Eater (AR99)
7. Giant Space Hamster (PO49)
8. Baelnorn (UD73)
9. Crypt Servant (UD75)
10. Foulwing (UD76)
11. Gnasher (UD77)
12. Fey Dwarf (UD81)
13. Hydra (RR87)
14. Rampaging Oni (RR89)
Rule Card (1)
1. Nullify Magic
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This page is maintained by Leong
Chung Yan (mcblab56@leonis.nus.sg)
Updated 13-Aug-1997